BEHIND THE SCENES

MODELS

Glaring into oblivion

Look at him! He's so smol and squishy! Sqwooshi smol sploingy shlongy! He's tamable and has animated stims! All for the price of a few glow berries!

ShroomBird

The shroombird is an ambient mob that spawns in dark forests. This mob hobbles around on the forest floor eating mushrooms. This mob was specifically designed to look like a fat useless idiot who you wanna pet but also wanna laugh at.

Sitting Duck

"His name is Shithead and he is a single celled organism"

Copper plated tomboy robot GF 

The Copper Golem! Nicknamed "Sparky", she provides a supportive role on the battlefield as well as having googly yellow eyes that bounce around.

Frankly, she Zappa!

The Copper Golem provides a combat support role. Currently, the effect is undecided but it will either be a debuffing lightning shot or buffs to nearby iron golems... Maybe both

Marching band

This was an alternate walk cycle for the Copper Golem, taking on a more wind-up doll approach. However I felt it was too silly. Maybe it will be kept as a nametag easter egg?

Wildfire alpha

What Mojang never gave us. This test model was hastily assembled to resemble the actual blaze, then I could make it unique. Even though it looks similar, it is still MUCH larger.

I will NEVER forgive Mojang for not putting the Wildfire in 1.16! A true crime against the community!

Wildfire Infdev

Sloped shields with an extra set of four shields to protect from sneaky low blows. It was at this point animating began, though the textures shown here are still WIP and just a remapped Blaze texture.

All that was missing at this point was the particle spam a normal blaze has.

Budget Cuts

"Due to engine downgrades, we are replacing the majority of mob models with pre-rendered 2D sprites. Similar technology was used in the original IDtech engines. This has a beneficial tradeoff of realistically drawn sprites with massive performance boosts."

"These will be outsourced from stock libraries the development team has been given access to. Here is a preview of the new NPC sprites for the NPC system."

(Mini Maggit)

A maggot/grub/whatever, as part of the Heartlands update! Used for bait and emergency underground food. Was originally a tardigrade model

Waterpig?

A scaled up Tardigrde intended to be a pet. I wasn't happy with the model at all and wanted to redo it, especially after the Sniffer's model was revealed.

Waterpig MK2

 We can rebuild him. We have the technology.  

Butt Seat

It's such a shame Vanilla doesn't have chairs! Just a little cushion. I want to experiment with making it modular like Bibliocraft chairs or extending it into a sofa or mattress or any shape the player desires.

M.E.S.S.

I made this one day as a joke. I believe I was nostalgic for an old mod with poorly made console models. It'll probably be thrown in Arbentech as a decoration.

Trunk

No idea what to do with this. I don't want it to be a backpack or another generic shulker.

An idea I have is to have all players spawn with one named after them. It's a shulker unique to the player with 9 slots and cannot be destroyed at all. I considered keeping it in the players inventory upon death, however that seems too OP as players can hoard rare resources like dragon eggs.

FP45 alpha

Single-shot pistol with early alpha textures. Based on the FP45 liberator but will have a new name.

KAP-40/KRISS

99.99999% likely to stay as a creative exclusive item. Full auto 15 round pistol. 

Masterkey

The earliest gun I made. Will eventually modify to fit the theme better and fix the UV issues.

CONCEPT ART

Lobster and Scraid

The scraid is the most ambitious mob, larger than the Ender Dragon yet pacifistic... Mostly. This giant tardigrade-worm hybrid thing eats stones and sculk. Yet much like the warden it is blind. So step in the way of its feeding frenzy and you may accidentally end up in the maws of this beast!

The only current limitation is making it fit in reasonably with gameplay. A naturally spawning mob should not be able to grief the world, so this could be a spawn from the massive amogus portal in the deep dark.

Devourer and Mice

AUUUUUGGGGHHHHH!!!!!!

Forest Fire Zombies

These were planned to be part of a forest biome ravaged by fire, now reduced to a smoldering husk. The soil was supposed to radiate death, and these mobs were no exception.


The Smoker Zombie is one of the hardest mobs to model (in my opinion). So many mod creators make "horror" mods that try to capitalize on the uncanny and out-of-place, but fall flat on their face!

Lumberjack Zombies are also really cool. We need more mob variants.

First 1.19.3 screenshot

SHOES AND GUNS

A look as some wearables as well as messing around with pistols. The Liberator is the only one so far to be obtainable legitimately in survival. The KARD will be creative ONLY.

At this point, there was no idea for hood functionality outside of cosmetic appearances. Though there is the possibility of adding in reduced distance to be spotted by mobs.

Booooor-nana

Initial Staff Concepts

There's nothing more to say, it's all covered in the image.

I have a vendetta against overly complex magic. I know vanilla brewing is complicated, but some of these mods take it too far.

Swamp Misfits

A selection of swamp Illagers and bugs. Just some swampy fellows. Some gooberous Snooberts. Some Stinky Smellos.

Rana fascinated me when I was a wee biddy baby browsing the Minecraft Wiki in 2012. I've seen a bunch of Rana NPC mods over the years, yet I've found none that give the character a hostile spin.

Guerillager is something I want to add with Punji traps.

A mysterious building?

Not much I can say about this. Other than it's wild and wacky!